![]() ![]() ![]() If the character is hit, all attributes will be decreased. ![]() The protagonist may only shoot in a diagonal or vertical direction, while robots have the advantage to attack in all nine directions. Combat flows in real time, pausing when the player selects an attack. The character cannot attack if no charged weapon is equipped. Before engaging in combat, the hero must first equip a ranged weapon in the inventory (a maximum of eight items) and recharge the weapon. Affinity, for example, may increase when the character talks to NPCs.Ĭombat initiates when the player character attacks or is attacked by an enemy robot. These attributes will increase during gameplay when the character performs certain actions. During character creation, the player may allocate 99 points among these attributes. The main character has four primary attributes: Energy (equivalent to hit points and strength combined), Dexterity, IQ, and Affinity. Use of these power nodes are illegal by the Tzorg Authority, prompting a possible robot dispatch to the area, or if any robots are in the immediate vicinity, to attack the character. Throughout the city, there are also power nodes, which allow the player to recharge weapons and other devices. More curious items such as weapons and personal devices, however, are rumored to be sold by the Underground. The city contains a few merchants where the player may purchase some items. An attempt to communicate with them will open dialog boxes, where the player must type in keywords for further information.Įxploration and transportation may be conducted via three approaches: walking, using the "slidewalk" (automated sidewalk), or by using subway system. Non-player characters also frequent the city. All of which are indicated by borders, guarded and patrol by different kinds of robots. The city of Metropolis is divided into five areas: Center, North, South, East, West. is a top-down role-playing game that has similarities to Ultima games, though with simpler gameplay mechanics. The contact leaves instructions: find Spider, contact the Underground, good-bye and good luck.Ģ400 A.D. As part of yet another shipment of miners from other conquered Tzorg lands to replace the 'disappearances' of past workers, the hero has been contacted by the Underground to join their struggle against the Tzorg. the final hope to overthrow Tzorg rule over the city is to infiltrate the Tzorg Authority Complex through a recently discovered secret route, access the terminals, and shut down the robots that is, if they had a computer specialist. Now the only resistance against the Tzorg occupation is a small group of resistance fighters of the Underground network. The new conquerer leave the planet but install a Robot Patrol System to keep the locals in check. In 2315 A.D., Metropolis is invaded by the Tzorg. by the United Stellar Council as the capital city of the planet XK-120, a mining planet and center of learning throughout the galaxy. Wing Commander: Privateer ships converted to Space.Metropolis was founded in 2213 A.D.Atlantis - Electra Character Reference.The ships are beautiful and should provide better options for use in game. Using the Vehicle Manual, players should be able to customize their ships how they want on the space port. The Orion is preferred by humans and Valiesians, while the Galaxy ships are preferred by Xatosians and Kagoth. The Centurion are preferred by human and Tulgar mercenaries. The Centurion was built by humans, the Orion was built by the Valusians, the Galaxy by the Kagoths, and the Tarsus by the Oorts. To use these ships in SM:P, realize that they are built for the Civilian market. The other ships (Demon, Talon, Drayman, Paradigm, and Kamekh, et al.) need customized stats and will follow. Obviously, these ships are the Player owned ships in the game. * Two Missile Launchers, 20 MK 10 Dumb Fire missiles Translight Capability: Level 1 Quantum Drive Top Speed: 11.5 Gs loaded, 14 Gs Afterburn The Tarsus used to be the mainstay of the Exploratory Services fleet, and is now popular among the general public.Ĭargo: 100 Metric tons, 150 with Cargo Expansion * 1 Missile Launcher, 10 Image Recognition Missles (MK 20) NoneĪrmament: (2 Hard Points, 1 Strong Point) Level 1 Quantum DriveĪtmospheric Capability. A strong and sturdy ship popular with mercenaries.Ĭrew. It can carry the most armor and shields, at the cost of maneuverability. This ship is the most durable ship in the systems. Power Source: Anti-Matter/Matter reactor (Tech 25)įeatures: Advanced Combat Computer, GPS Mapping System Thrusters: Torch Thrust (Fusion Thrust) 15G, Torch Afterburn 20GĪrmaments: 2 Tachyon Cannons (Ion Cannon MK 30), 2 Laser Cannons (MK 5), 2 Proton Torpedo Launchers (MK 40, 20 Proton Torpedoes each) It's drawback are it's limited cargo space and high price. This ship is fast, maneuverable and can pack some serious fire power. The Centurion is the most powerful heavy fighter you can purchase. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |